• Index
  • Resources
  • NewNewest
  • +Submit
    • Submit New...
    • Index
    • Resource
    +
  • Interchain info © 2025

  • All
  • Index
  • Resources

Interchain Info

Support ICI

Premium Services
Send feedback
Stake with our Partner

Social

Twitter
Discord
Telegram

Links

Terms of Service
Privacy Policy
Documentation

Spark Family

Spark IBC
Airdrops

Interchain info © 2025

What does Web3 actually add to Gaming?  – Aug 2025 refresh

What does Web3 actually add to Gaming? – Aug 2025 refresh

BY @airdrops_oneAug 17 · 2 min read

What does Web3 actually add to Gaming? – Aug ’25 refresh

Short attempt to separate what’s real from wishful thinking.

0. Web3 Gaming Hopium stack (unchanged)

  • Interoperable NFTs
  • True digital ownership
  • Play-to-Earn/GameFi
  • Player-run DAOs
  • Progress portability
  • Composability & modding
  • Provably-fair economies
  • Crowd-funded publishing

1. “Is anyone asking for this?”

  • Consoles still closed: ~240M current-gen consoles (PS5/XSX/Switch class) and none of the big three let wallets/NFTs onto their stores. Web3 can’t keep a mobile wallet live at scale; the couch is farther away.
  • Studios: still cold: Most devs remain uninterested in chain gameplay; pilots are marketing-led, not player-led.
  • Storefronts:
    @EpicGames:continues allowing blockchain games under a Blockchain Addendum; policy is explicit but curated. 
    @Steam: policy still hostile to crypto/NFTs – but a crack appeared: Off The Grid announced a Steam launch in June as the first blockchain-integrated title publicly revealed since the 2021 ban. Edge case, not a door swing. 
  • Player backlash: Big publishers still get roasted if “crypto” feels bolted on.
  • Scale check: Ronin flashed real DAU (2M day peak in 2024) and remains the closest thing to Web3 gaming scale – powered by Pixels/@AxieInfinity, not “universal NFTs.” 

2. Why the “NFT everywhere” wet dream collapses on contact with reality

  1. Assets aren’t Lego: pipelines/rigs/shaders/hit-boxes are bespoke across engines & titles. a @CallofDuty skin cannot magically render in @Battlefield
  2. Economics: publishers print billions via closed stores (F2P cosmetics, passes); player resale nukes margins.
  3. Licensing/IP: cross-game use is a rights nightmare.
  4. Security/liability: open markets invite exploits + AML/KYC headaches.
  5. Fun ≠ finance: turning loops into yield spreadsheets still isn’t fun.

3. Money flows anyway – mostly to narrative

  • Funding exists, but teams quietly sunset or pivot when the token loop isn’t enough.
  • Crypto devs remain a rounding error vs. global devs; most studios can’t justify the integration cost for uncertain gain.
  • 58%+ of PC revenue is already microtransactions – no chain required.

3a What actually changed since May ’25

  • @Ubisoft doubled down (cautiously): Might & Magic: Fates landing on Immutable zkEVM (mobile TCG) shows IP experimentation continues – note the format: tradable cards, not shooter skins. 
  • Immutable keeps shipping: more titles onboarding to its zkEVM and reward layers; momentum is infra/launchpad, not breakout hits. 
  • Epic stays open (with paperwork). Steam stayed closed – with that one OTG outlier. 
  • Ecosystem churn: projects migrate chains (e.g., Cross The Ages → Solana) and others shut down—signal that distribution > chain purity. 

Net of all that: the “progress” is mostly plumbing (faster finality, account abstraction, curated distribution). It reduces friction; it doesn’t increase fun.

4. So is Web3 gaming doomed? No – just a narrow path

What still won’t work

  • P2E flywheels needing constant new entrants
  • “Interoperable” cosmetics across rival AAAs
  • Token-first, game-later roadmaps

What might work (unchanged, now even clearer)

  • Invisible crypto + plug-and-play SDKs (drop-in like a Unity package).
  • Single-publisher universes where assets move inside the walled garden.
  • On-chain engagement layers (esports/viewer drops, verifiable passes) that don’t touch the core loop.
  • UGC royalties/markets (Roblox/Unreal-style) with on-chain payouts.
  • Transparent economies for sim/market games where scarcity drives drama.
  • Gasless wallets/no seed phrases – players shouldn’t know (or care) it’s Web3.

5. Blunt bottom line (still)

Web3 gaming remains mostly infrastructure wins chasing a fun deficit. The few bright spots (Ronin DAU, curated Epic titles, Immutable ramp) are distribution and tooling stories, not mass-market game wins. Until a chain makes itself invisible and indispensable, skepticism > hype.

Disclaimer : These are my personal opinions, built on public data and 20 years of paying for (and critiquing) games. I can be wrong – bring receipts and I’m happy to update.

Follow @airdrops_one for Airdrops, Cosmos, and Crypto meta content.

CONTENTS

  • 0. Web3 Gaming Hopium stack (unchanged)
  • 1. “Is anyone asking for this?”
  • 2. Why the “NFT everywhere” wet dream collapses on contact with reality
  • 3. Money flows anyway – mostly to narrative
  • 3a What actually changed since May ’25
  • 4. So is Web3 gaming doomed? No – just a narrow path
  • 5. Blunt bottom line (still)

Related Gaming Resources

  • The Future of Web3 Gaming: Krafton’s Cosmos Chain and Beyond

    The Future of Web3 Gaming: Krafton’s Cosmos Chain and Beyond

    Web3 continues to attract the gaming industry, with the owners of PUBG recently announcing a new Cosmos chain of their own, amongst other updates.

    Sept 4 · 3 min read
  • Axie Infinity’s AXS Price Soars—Is This the Breakout Moment Investors Have Been Waiting For?

    Axie Infinity’s AXS Price Soars—Is This the Breakout Moment Investors Have Been Waiting For?

    Axie Infinity’s AXS price surged 56%—is now the time to buy? Discover key signals & hidden risks in the P2E crypto market. Read more.

    March 28 · 1 min read
  • Discover the Best Web3 Games for Fun and Profit in 2025!

    Discover the Best Web3 Games for Fun and Profit in 2025!

    Best Web3 Games | Top Crypto to Buy Now | Crypto Games Earn Money 🔥👉 Altura Twitter: https://x.com/altura 👉 Best Hardware Wallet (Trezor): http…

    Jan 15 · video